Archive for the ‘Metroplexity’ Category
Sunday, July 31st, 2011
Mysterious hints, mysterious mirrors, and mysterious mysteries are mysterious in today’s podcast.
There are RSS and iTunes feeds for the podcasts.
Cheers!
Kinak
Posted in Podcasts
Saturday, July 23rd, 2011
The Mirror seems to have gone out pretty smoothly, in the grand scheme of things. I think we’ve got most of the bugs hammered out. I apologize if I miss anyone’s contribution, those first few days are always quite hectic.
Mirror Fixes
- Fixed several bugs with climbing the reflected tower, then rebalanced the difficulty. Thanks for the masochism, Al and Mag!
- Bonus Choice XP is now displaying properly. Good catch, The Fop!
- Apple Rotgut is usable properly. Thanks, Mag!
- The maiden will no longer stonewall questions with “SQL Error.” It’s unladylike, after all. Thanks, Lord Finisher, DoctrZombie, Argeth, GoldS, and DerMagus!
Other Changes
- New item labels should now appear in their descriptions. For the moment this includes Music, Fishing Lure, Fishing Line, and some others you don’t have to worry about for a while. Before anyone asks, it’s not my intention to include many of these beyond what I already mentioned.
- High Test Line and the Training Hook effects now interact. Good suggestion, The Fop.
Typos!
We’ve also got a whole swarm of typos from amysaysyes, The Fop, Mag, Sir Cheddar, Lord Finisher, Factitious, Liasi, Al, borkman, Francis Vixen, and Argeth. Thanks, everyone!
Cheers!
Kinak
Tags: Al, amysaysyes, Argeth, Borkman, Factitious, Francis Vixen, Liasi, Lord Finisher, Mag, Sir Cheddar, The Fop
Posted in Updates
Monday, July 18th, 2011
After quite the dry spell, Zack has managed to land the find of the century: a whole collection of antique floor mirrors, each broken the same way and each replete with twisted reflections of another world.
There are two things I want to mention about this Unearthly Item before you jump in:
- The mirror has, by far, the largest amount of content that’s ever been in an unearthly item. As such, it’s three unearthly coins rather than the usual one or two.
- The mirror’s the first item that’s designed from the ground up with the item rotation model in mind. It doesn’t care code-wise, but I hope you’ll find there are reasons to gaze into both during the main quest and afterwards.
This also marks the beginning of the Third Season of the Seasonal Reset contest. To celebrate, I’ve added three more Conducts… although I make no promises anyone will ever get one of them, you’ve proven your resourcefulness in the past and it seems a shame not to include it.
Mua ha. Mua ha ha ha ha!
Cheers!
Kinak
Tags: Unearthly Items
Posted in Announcements
Monday, July 11th, 2011
A few updates and fixes consolidated from the last few weeks.
First, Updates!
- Defenders in gang warfare should now receive a blow-by-blow description of the battle in their notification message. Wooo!
- Icons for all Conducts you’ve followed in Seasonal Reset runs now appear in your Profile.
- Added some shield-related content.
Then, Fixes!
- Corrected an issue where the Gang Warfare messages said you were fighting yourself. Thanks to Liasi, Viscerator, and The Fop for reporting that.
- Fixed an issue with Jab not properly taking Strength into account for damage. Good eyes, Al! Good eyes!
- Eclipse Purist should now be showing up in Profiles properly. Thanks, Mag!
- And resolved an issue where the HKGames Helmet was interfering with sleeping. No fixes yet for the issue of Metroplexity interfering with sleeping. Good catch, The Fop.
Also resolved some typos thanks to DoctrZombie, Dennis, Mag, and Cryptodynamic. Thanks!
For those keeping track (and not reading this from the future, I’m aiming to release the next unearthly item the week of the 15th. So, the 15th to 22nd, sometime in there, hopefully.
As always, take my schedules with the daily recommended allowance of salt.
Cheers!
Kinak
Tags: Al, Cryptodynamic, Dennis, DoctrZombie, Liasi, Mag, The Fop, Viscerator
Posted in Updates
Monday, June 13th, 2011
The last view updates and some bug fixes: digest edition.
- Added a bit of bite to broken bottles. Thanks for the suggestion, Francis Vixen.
- Mouth-based attacks now interact properly with hats that cover your mouth. Thanks for the push, BigBellyJarelli.
- Added some new pistol crafting recipes.
- Eating sushi should no longer throw in_array() errors. Thanks Cryptodynamic, The Fop, and Liasi.
- Resolved an issue that made Zack’s unavailable. Thanks GoldS!
- Fixed an issue making the shiny new restored pistol unequippable. Thanks again, BigBellyJarelli!
Also sorted out some typos thanks to rxzambrana, xerf, and Mag.
Cheers!
Kinak
Tags: BigBellyJarelli, Cryptodynamic, Francis Vixen, GoldS, Liasi, Mag, rxzambrana, The Fop, Xerf
Posted in Bug Fixes
Saturday, May 14th, 2011
So, here’s the list of bugs from slightly before I left through now. I should be caught up now, so if there’s anything you sent in that dropped through the cracks, let me know. Also sorry if I missed anyone that reporting a bug, my records are a bit scattered.
- Cleaned up some issues with 05Cleaner and killing sites at the end of the virus event. Thanks to Al, GoldS, Cryptodynamic, Thrillhouse, Dead_Eye, and Francis Vixen for the bug reports.
- Corrected a pair of bugs allowing free access node searches, thanks to Factitious and Cryptodynamic.
- Sorted out a serious bug related to multi-using items. Thanks GoldS!
- Then fixed multi-selling blackmail material, which I broke there. Good catch, Dennis!
- Made the personal comm dish properly craftable thanks to Liasi.
- Also made the Crystallized Octopus Eye craftable under normal circumstances. Thanks for the dark magic, GoldS.
- Removed a few more hanging Docks references. Good eyes, Heriodule.
And a couple changes:
- I might be opening a can of worms here, but the Gang Boss now responds to ties, driving home a bit more of your character’s nature. Thanks to Liasi for this one.
- The Jitters are now a touch more controllable. Thanks to Francis Vixen for the suggestion.
Also fixed up some typos thanks to Cryptodynamic, Al, Francis Vixen, and Mag.
Cheers!
Kinak
Tags: Al, Cryptodynamic, Dead_Eye, Dennis, Factitious, Francis Vixen, GoldS, Heriodule, Mag, thrillhouse
Posted in Bug Fixes
Thursday, March 31st, 2011
It occurs to me that I haven’t done a master bugfix post in a while. How do I know? Because I have a giant pile of them to post. Enjoy!
- Corrected an infinite items bug, thanks to GoldS. If GoldS was a country, I’d be waving a little GoldS flag right now.
- Fixed a bug that made Gang Warfare unavailable. Thanks for catching that, cudgelist and DerMagus!
- Undestroyed the Metroplex University Computer Lab. Thanks for the bug reports Argeth, Liasi, and Mosquito.
- Fixed a funny issue where the links on the Golden Chip leaderboard were going to random gangs. Good eyes Mag and Francis Vixen.
- Corrected a bug preventing the Signal Tracker from being sold, back when it was sellable… which it isn’t anymore… Thanks for unbreaking the event, Happy Yeti and DoctrZombie.
- The mouseover for the Waterfront now appropriately says The Waterfront rather than The Docks. Thanks for the new eyes on that Heriodule!
- I have a note here that says “Broke the news to 05Cleaner (Argeth)” Not sure time I meant, but Argeth’s reported a lot of issue’s with 05Cleaner’s dialogue. Thanks!
Also thanks to Mag, BigBellyJarelli, Thrillhouse, Cank, Factitious, Elliotbay, OgremanSam, Cryptodynamic, Al, Sir Cheddar, and GoldS for catching some typos. That… is a lot of typos. Seriously, thanks :)
Cheers!
Kinak
Tags: Al, Argeth, BigBellyJarelli, Cank, Cryptodynamic, cudgelist, DerMagus, elliotbay, Factitious, Francis Vixen, GoldS, Heriodule, Liasi, Mag, Mosquito, OgremanSam, Sir Cheddar, thrillhouse
Posted in Updates
Saturday, February 26th, 2011
Listen in awe as Kinak rambles tipsily about politics for a while and then answers some questions. Feel the thrill as he talks about the virus event and the world around Metroplex. Quake in terror as you download the podcast.
There are RSS and iTunes feeds for the podcasts.
Cheers!
Kinak
Tags: Podcasts
Posted in Podcasts
Wednesday, February 23rd, 2011
We’ve got a lot of bug fixes this time. Perhaps unsurprisingly, most of them reflect the new battlefields out in the Net.
- Corrected a bug allowing use of arbitrary tools in Net Combat. Big thanks to Al for this one.
- The Viral Reformatter is properly closing access to the reformatted site. Thanks Cryptodynamic and Argeth!
- Enemy information should be immediately updated on successful use of the Viral Reformat tool. Good catch, DerMagus!
- Zack now has a conversation option for the Zalian Defense Tool. Thanks for pointing that out, Arkaim.
- The arms dealer in the VIP Room will no longer sometimes give away free crates of goodies. Thanks Smokestack!
- Using Cover Fire underwater will no longer result in uncontrollable urges to gnaw the flesh of one’s enemies. Thanks for the bug report, BigBellyJarelli!
Also thanks to Cryptodynamic, elliotbay, Argeth, and rxzambrana for pointing out some typos.
Cheers!
Kinak
Tags: Al, Argeth, Arkaim, BigBellyJarelli, Cryptodynamic, elliotbay, rxzambrana, Smokestack
Posted in Bug Fixes