More Updates

Alrighty, have some changes in today.

  • There’s a new ‘Medicine’ category in inventory for those items that where part of the healing retool. There are a few stray equippable items that use the same mechanic (such as the first aid kit), but these are most of them.
  • Stunning Techniques have been reworked so they behave consistently. The short version is that all stuns start on the next set of combat actions. Previously, they were all over the place (with most affecting active players and opponents differently). Thanks to Pyren for kicking off this train of thought.
  • When you select an outfit from the dropdown, it should automatically populate that name in the text field, making it easier to modify and delete outfits. Good suggestion, Rykar!
  • Fixed a bug that was causing onsite hacking to cost Energy twice. Thanks Llamaman!
  • Mikhail now has an appropriate response if you rescue Hel after letting everyone else die. Thanks for testing the corner cases, Factitious!
  • And some typo fixes from Mag and Slyspawn. Thanks!

In an unrelated note, there will be a few items being marked as craftable in the near future that won’t necessarily have recipes with the items you have available. I’d prefer to have a few extra marked now than risk forgetting to mark them properly later.

Cheers!
Kinak

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