Here’s the list of updates and bug fixes from the past weekend. Which, so far, contains shockingly few Sewer Hideout related bugs. I’ll hold my tongue for now, though :)
- The l, s, r, and c keys now work in physical and net combat for the appropriate buttons.
- Saber is no longer quite so unshakable. Thanks for the bug report, Llamaman!
- Fixed several errors with Cracked Spores. Thanks Happy Yeti!
- Corrected an issue trading with our Mushroomy friends in the sewers. Thanks for pointing that out, TeKRunneR!
- You now need a warehouse ID rather than a liquefied Eclipse to try and swipe into the warehouse office. Don’t ask why, it’s funnier this way. And thanks to Llamaman for pestering me until I realized why some people were seeing the option properly.
- Thanks to Mag, Happy Yeti, Glass, and TeKRunneR for shoring up some of my spelling and grammar. Hip hip hooray!
- And a special thanks to Sir Cheddar for verifying the game worked properly from Hong Kong after we received some bug reports. Much obliged!
Cheers!
Kinak
Tags: Glass, Happy Yeti, Llamaman, Mag, Sir Cheddar, TekRunner