Posts Tagged ‘Mag’
Saturday, March 22nd, 2014
With the coming spring, we have some new bug fixes. (more…)
Tags: Adaon, Al, Cryptodynamic, Mag, Nyther, PenguinPyro, PhaseMacaw, Skiiage, Valmo, Vholes Piper
Posted in Bug Fixes
Tuesday, January 7th, 2014
They say that, if it gets cold enough, bugs you fix will freeze before they hit the ground. (more…)
Tags: Al, Arkaim, Barton26, Bug Fixes, Cryptodynamic, Dlarsona, DoctrZombie, GoldS, Heriodule, Mag, PenguinPyro, Vholes Piper
Posted in Bug Fixes
Tuesday, December 3rd, 2013
The weather outside is getting colder and we keep catching bugs. That’s just life, isn’t it? (more…)
Tags: Al, Antifinity, Barton26, Cryptodynamic, Hendercat8, Mag, PenguinPyro, Vholes Piper, Zoey
Posted in Bug Fixes
Wednesday, November 20th, 2013
Been doing some behind the scenes work on Novos and the next unearthly item, but also fixing some… interesting bugs with the help of our intrepid players. (more…)
Tags: Al, Arkaim, Barton26, Bug Reports, Cryptodynamic, GoldS, Mag, PenguinPyro, The Fop, Valmo, Vholes Piper
Posted in Bug Fixes
Monday, November 4th, 2013
As with any good harvest festival, we had a bumper crop of bugs and suggestions around Halloween time. Add in a bunch of new players, stir, and you get this list! (more…)
Tags: Al, Borkman, Bug Fixes, Cryptodynamic, GoldS, Happy Yeti, Huor Oronra, Mag, Morfos, PenguinPyro, The Fop, thrillhouse, Vholes Piper
Posted in Bug Fixes
Monday, October 28th, 2013
October’s been a busy month, so we have another round of improvements and bug fixes. (more…)
Tags: Al, Argeth, Arkaim, Bug Fixes, Cryptodynamic, GoldS, Happy Yeti, Heriodule, Lyz, Mag, PenguinPyro, The Fop, Valmo, Xerf
Posted in Bug Fixes
Tuesday, October 15th, 2013
Thanks to everyone who reported October’s bugs and typos. (more…)
Tags: Al, Argeth, Arkaim, Barton26, Bug Fixes, GoldS, Heriodule, Mag, The Fop, Vholes Piper
Posted in Bug Fixes
Thursday, September 26th, 2013
Well, September’s wrapping up and damned if it wasn’t a good month for bug fixes. This phase Novos rollout went surprisingly smoothly, by which I mean most of the reports were small issues or typos. (more…)
Tags: Al, Argeth, Arkaim, Barton26, Borkman, Bug Fixes, Cryptodynamic, GoldS, Happy Yeti, Mag, PenguinPyro, Valmo, Vholes Piper
Posted in Bug Fixes
Saturday, September 7th, 2013
With summer winding down to a close (or fighting us every step of the way, as the case may be), it’s probably time for another bug fix roundup. (more…)
Tags: Al, Barton26, Bug Fixes, Cryptodynamic, Dennis, Mag, Vholes Piper
Posted in Bug Fixes
Thursday, August 22nd, 2013
Lots of bug fixes, mostly from people delving into ancient secrets man was not meant to know. Which is nice. Those secrets aren’t going to uncover themselves, after all!
- Changed how Dark Smoke is gained. Good suggestion, Mag.
- Resolved an issue where gang warfare wasn’t properly enforcing locality. Good catch Arkaim and sorry about that.
- Fixed some issues with a Metroplex Day dragon, thanks to Borkman, Cryptodynamic, and Arkaim. Ironically, it’s the old dragon acting up.
- Call the Swarm misplaced its chain number for a while. Found it under the couch cushions. Thanks to Heriodule for pointing it out.
- Ancient Blood now should work more consistently in PvP. Thanks to Al and Vholes Piper for beating each other up old school.
Also thanks to Vholes Piper, Argeth, Cryptodynamic, PenguinPyro, and Mag for helping me smash some typos.
Cheers!
Kinak
Tags: Al, Argeth, Arkaim, Borkman, Cryptodynamic, Heriodule, Mag, PenguinPyro, Vholes Piper
Posted in Bug Fixes