Posts Tagged ‘Sir Cheddar’
Thursday, July 1st, 2010
Did some spring cleaning and by “spring cleaning” I apparently mean “fixing crazy bugs.” Crazy bugs that all seem to be strangely meta, preying on computers in game… I won’t think about that too long.
- Fixed an item duping bug in the suite code. Huge thank you to Sir Cheddar for keen eyes and honesty.
- Corrected an issue where the Unlocked Midgard Player was a consumable item rather than equipment. Thanks Mag!
- There shouldn’t be PHP errors popping up in the rhythm game anymore. Not that it isn’t strangely appropriate. Thanks for the bug report, Thunderbird!
- Sorted out an issue where the Extreme Bass XIII game was comparing your lifetime score against the leaderboard. Thanks to Mag for walking me through this one until I saw the error.
- And fixed up some typos thanks to Cryptodynamic, Vholes Piper, and Shard.
Cheers!
Kinak
Tags: Bug Fixes, Cryptodynamic, Mag, Shard, Sir Cheddar, Thunderbird, Vholes Piper
Posted in Bug Fixes
Tuesday, May 18th, 2010
Hey everybody! We’ve got a nice round of updates and bug fixes here that I figured I’d mention.
- Added some mushroom related goodies. Thanks for the inspiration RazielSonofKain!
- Gang messages now have a ‘Send to All’ feature from the gang screen. Good suggestion, Glass!
- Made fishing start working again after the update. Thanks to Sir Cheddar and Cryptodynamic!
- High Test line encounters should properly grant XP and give continue on options. Thanks Sir Cheddar!
- The Ghoul King should now correctly report the number of favors he owes you. Thanks, Neongrey!
- Corrected a bug where certain sushi wasn’t working properly. Thanks Al and GoldS for the bug report!
- Also corrected a load of typos thanks to GoldS, Glass, Ricket, RazielSonofKain, Sir Cheddar, and Mag. Especially Mag.
Cheers!
Kinak
Tags: Al, Cryptodynamic, Fishing, Glass, GoldS, Mag, NeonGrey, razielsonofkain, Ricket, Sir Cheddar
Posted in Updates
Tuesday, May 11th, 2010
So I got a little stuff done last night while waiting for folks to test out the quest and wanted to mention the updates here.
- Rewrote a lot of crafting, like a lot of crafting, which will make it a lot easier for me to add new recipes in the future. And paves the way for remembering experimental recipes between resets.
- As an upshot of that, most recipe results are now clickable for the item description. Thanks to GoldS for the suggestion and Glass for helping me get everything working.
- I also reworked how curatives (which is to say things that remove effects, like Slags Antidote or the Street Doc) work, which should have them working more consistently. There weren’t many visible changes, and most of them good, but I won’t promise anything.
- Fixed up a lot of little things and a few big things with the new quest thanks to Cryptodynamic, Argeth, Goferchan, Happy Yeti, and GoldS.
- Messages past their timeout won’t be deleted on the pageload you’re trying to save them. Sorry about that Shademaster00, but thanks for the bug report.
- The new capitalization change in the account preferences page should be working properly. Thanks Sir Cheddar!
- Having the id equipped wasn’t allowing folks into the Slags Lab for a while. That should be working properly now. Thanks for the report Cryptodynamic!
- Also, we’ve got a great round of new content typos from Cryptodynamic, RazielSonofKain, Argeth, Borkman, Mag, and Sir Cheddar! Thanks, everyone!
Cheers!
Kinak
Tags: Argeth, Borkman, Cryptodynamic, Glass, Goferchan, GoldS, Happy Yeti, Mag, razielsonofkain, Shademaster00, Sir Cheddar
Posted in Updates
Thursday, February 18th, 2010
The Midgard Laboratory in the Slags has had some security updates, centering around their shiny new computer system. Some encounters in the lab have been changed and there are ripples elsewhere.
There’s a lot of cool there I don’t want to spoil, but folks will note that the security on the locker room (such as it was) has changed. So you’re not just imagining things.
Other recent changes include:
- Intercept data now appropriately drops some code. Thanks for the suggestion, bonbon.
- Hawk’s request regarding his errant member in the Slags should now show up in your quest log. Thanks Steaming for getting me on this track.
- Also, we have a ton of typo fixes thanks to Mag, Hotpho, Sir Cheddar, Cristiona, Dennis, Vholes Piper, Factitious, Nyther, and Thrillhouse. Not kidding. There were a lot of typos.
P.S.: There will probably be a bit more Slags-quest related touching up as the Survivors’ Quest looms closer. Nothing huge, mostly just implementing suggestions I’ve let pile up.
Cheers!
Kinak
Tags: bonbon, Cristiona, Dennis, Factitious, Hacking, Hotpho, Mag, Nyther, Sir Cheddar, Slags, Steaming, thrillhouse
Posted in New Content!
Friday, December 11th, 2009
Nice handful of updates and new features heading into the holidays.
- New characters now start with an extra day’s Energy, Body, and Hunger to help them start off on the right foot. Good suggestion, Sir Cheddar.
- You can now set yourself to other positions along with being leader in a gang, allowing you to receive the recently added recruitment notices among other things. Thanks Mag!
- Added some missing quest log text thanks to Plus4 and Wyrd.
- Fixed an weird interaction between Secrets of the Cube and Dreamslayer. Nice catch, Genesis Rhapsodos!
- And a special thank you to Mag, Thrillhouse, Dyffryn, Wyrd, Vholes Piper, and Caradal for helping stomp some typos.
And did you see that? It looks like it’s starting to snow.
Cheers!
Kinak
Tags: Caradal, Dyffryn, Genesis Rhapsodos, Mag, Plus4, Sir Cheddar, thrillhouse, Vholes Piper, Wyrd
Posted in Updates
Monday, November 30th, 2009
Dropped in a few minor updates over Thanksgiving.
- There are now descriptions of the stats, available by clicking on their names in the left pane. Good suggestion, Steaming.
- There are descriptions in the quest log for the connections between steps in the main quest, in case you need a little nudge. I forgot to list this one a few updates ago. Thanks, Plus4!
- Killing the poet now properly removes the quest for his friend out of the quest log. Thanks again, Steaming!
- And we have an impressive crop of typo fixes including help from Mag, Borkman, Wyrd, Pyren, Cryptodynamic, Sir Cheddar, and Vholes Piper.
Cheers!
Kinak
Tags: Borkman, Cryptodynamic, Mag, Plus4, Pyren, Sir Cheddar, Steaming, Vholes Piper, Wyrd
Posted in Updates
Tuesday, September 1st, 2009
I probably mentioned getting sick after GenCon (because that’s how I roll). I’m almost useful again, just getting back into the swing of things.
- The Omnimall now opens the first time you visit the net after completing the main quest. As far as experiments go, having it open with the Net was interesting, but ultimately not worth pursuing.
- The “Unplug” links should work consistently now, not giving errors about not being connected. Thanks Dfmchfhf.
- Fixed some weirdness with the interaction of multiple file scan programs. Good catch, Rykar!
- The gallery visor should now give a more appropriate message if you are not part of a gang or your gang doesn’t have any target galleries. Thanks for checking that one, Harrakan.
- And thanks to Dfmchfhf, Argeth, Happy Yeti, fr00d, and Sir Cheddar for help ferreting out some typos. :)
Cheers!
Kinak
Tags: Argeth, dfmchfhf, fr00d, Happy Yeti, Harrakan, Mall, Rykar, Sir Cheddar
Posted in Updates
Wednesday, August 19th, 2009
So, between my long weekend and the beginning of this week I fixed a ton of bugs and typos. I apologize in advance if I miss something in the list, but it’s the most thorough accounting I have.
- Fixed a bunch of early bugs within hacking. Thank you Rykar, Thrillhouse, Zelandoni, Nyther, Jick, Man Mobile, Blarghgh, and NX_Phoenix.
- Folks shouldn’t be getting blank spaces in hacking tools anymore. Thanks to Mag and Man Mobile for reporting this one.
- The special decompilers should work. Thank you RazielSonOfKain.
- You can no longer get stuck on the second floor of the Slags tower. Thanks for the bug report, Llamaman.
- Switching for a lower processor computer shouldn’t confuse the installation requirements screen anymore. Good catch, Harrakan!
- The A student no longer decides he needs more Eclipse every time you talk about art. Thanks llamaman!
- Made another stab at fixing Petrol Splash. Thanks Valera and JTN2002 for the testing!
- Added some new dialogue options for Lo. Good call Serenity.
- Dual Armored Vest is now function, thanks to RazielSonOfKain.
- Fixed the grammar for equipping and unequipping items that start with ‘the.’ Thanks Shademaster00 and Rykar.
- Added Data and Programs to the mall. Thanks Rykar!
- Thanks to Cryptodynamic for doublechecking I’m not giving you those trashy drone hounds when you’re supposed to get lean, mean twisted hounds :)
- Your X-Ray vision, although potent, no longer allows you to see Professor Evans through his door. Thanks Wyrd!
- As it turns out, vats of acid are not filled with little dolls and dried fish are not made out of tarnished coins. Who knew? Besides Shademaster00 and Cryptodynamic, that is?
- Also fixed a load of typos courtesy of Artie Effham, Edwahd, Sir Cheddar, Rykar, Thrillhouse, jetalynn, dfmchfhf, Mag, Zelandoni, Man Mobile, Jick, Wyrd, Borkman, and RazielSonOfKain. Thanks everyone!
Cheers!
Kinak
Tags: Artie Effham, Blarghgh, Borkman, Bug Fixes, Cryptodynamic, dfmchfhf, Edwahd, Harrakan, Jetalynn, Jick, JTN2002, Llamaman, Mag, Man Mobile, NX_Phoenix, Nyther, razielsonofkain, Rykar, Serenity, Shademaster00, Sir Cheddar, thrillhouse, Valera, Wyrd
Posted in Bug Fixes
Friday, July 10th, 2009
Bunch of little updates today. Mostly been working on the Survivors’ Quest and exciting server issues, but found time for some updates.
- There’s now better information for the Gang Log about your members finally getting control of areas. Thanks to Mr. Green for making me realize I hadn’t done this already.
- Totally rewrote how Petrol Splash works. It should function as advertised now. Thanks to Harrakan and The Kitchen Sink for their good, detailed bug reports.
- There’s now a ‘Modify Checked’ at the top of your inbox too. Good suggestion, Mr. Green.
- Usable skills will now work properly even if you’re in the middle of changing capitalization or setting your gender. Thanks Sir Cheddar!
- Going through Beta Reset shouldn’t kick you out of Chat anymore. Thanks for the report Mr. Green!
- Typos hunted and eliminated thanks to Thrillhouse, Man Mobile, The Kitchen Sink, Valera, and PaidPiedPiperPal.
Also, in the department of vague patch notes:
- Unearthly coins trigger text was occasionally missing some text, which should be fixed now.
- Quantum Mechanics should now be giving headaches properly.
- There’s now another use for Cups of Joe. Thanks for the suggestion Argeth!
In the background, I’m working on the Survivors’ Quest. There are two big blocks that I can push separately, so I’ve been hard at work on the first.
Also, I was just looking at the old blog posts and it’s been almost a year since Metroplexity launched. August 13th, mark your calendars :)
Cheers!
Kinak
Tags: Argeth, Bug Fixes, Harrakan, Man Mobile, Mr. Green, Sir Cheddar, The Kitchen Sink, thrillhouse, Valera, Vholes Piper
Posted in Bug Fixes
Tuesday, July 7th, 2009
Little round of updates today, then back to work on the Survivors’ Quest.
- How item use is handled on the back end was changed. Huge thank you to Sir Cheddar for reporting a major bug I introduced doing this. If you see anything else strange with item use, drop me a line.
- The refresh on chat has been dropped down to 10 seconds. If need be, it can go lower, I’m just inching down so I don’t use the server more than we need to. Thanks to Genesis Rhapsodos and The Kitchen Sink for bringing this one to me.
- The quest log is now more discriminating about how you ticked off the Squatter King. Thanks Wyrd!
- Also thanks to Sir Cheddar for unveiling some typos.
Also, I got distracted and *bam* there’s about a dozen new crafting combinations. Hope nobody minds :)
Cheers!
Kinak
Tags: Crafting, Genesis Rhapsodos, Sir Cheddar, The Kitchen Sink, Wyrd
Posted in Bug Fixes