Posts Tagged ‘Artie Effham’

Updates

Thursday, November 5th, 2009

A few updates to record during and after the Halloween madness.

  • Gang logs will now “stack” identical messages if they follow immediately after each other. Good suggestion, Mr. Green.
  • There’s now more feedback after taking care of the Fang’s boss that there’s a bit of work left to do. Thanks, Al!
  • Hitting enter in Firefox/Safari when changing the preferences for pane layout won’t change your avatar anymore. Good catch, Mr. Green!
  • Leaving a channel in chat won’t change which channel you’re speaking into (unless you left that one). Thanks Wyrd!
  • Areas displayed in profiles are now more precise. If anyone can remind me why I didn’t do this before, though, I might change it back :) Otherwise, thanks Al!
  • Tearing silly amounts of items now gives appropriate errors. Thanks, Mr. Green.
  • Also corrected a whole slew of typos thanks to Borkman, PaidPiedPiperPal, Argeth, Pyren, Mag, Artie Effham, and Edwahd

Cheers!
Kinak

Updates! We got updates!

Wednesday, September 9th, 2009

Been working on the Survivors’ Quest and this month’s donation item, but have slipped in a few fixes.

  • Buffed Password Guesser so it can now take down multiple opponents. Good suggestion, Rykar.
  • Fixed a bug with that was giving Red Alert on random hacking sites. Thanks to Mag, Argeth, and Llamaman for helping me squash this one.
  • Overkilling an enemy in hacking will now show them as “dead” appropriately. Thanks Rykar!
  • Petrol Splash should now be working as intended. I promise :) Thanks to Pyren for and everyone else who’s helped with this one.
  • Added some new tidbits of information to the MBR Lab. Good idea, Argeth!
  • Also fixed up some typos from Mag, Man Mobile, dfmchfhf, Artie Effham,PaidPiedPiperPal, Pyren, and Fr00d! Thanks, everybody :)

Cheers!
Kinak

Post GenCon Wrap-Up

Wednesday, August 19th, 2009

So, between my long weekend and the beginning of this week I fixed a ton of bugs and typos. I apologize in advance if I miss something in the list, but it’s the most thorough accounting I have.

  • Fixed a bunch of early bugs within hacking. Thank you Rykar, Thrillhouse, Zelandoni, Nyther, Jick, Man Mobile, Blarghgh, and NX_Phoenix.
  • Folks shouldn’t be getting blank spaces in hacking tools anymore. Thanks to Mag and Man Mobile for reporting this one.
  • The special decompilers should work. Thank you RazielSonOfKain.
  • You can no longer get stuck on the second floor of the Slags tower. Thanks for the bug report, Llamaman.
  • Switching for a lower processor computer shouldn’t confuse the installation requirements screen anymore. Good catch, Harrakan!
  • The A student no longer decides he needs more Eclipse every time you talk about art. Thanks llamaman!
  • Made another stab at fixing Petrol Splash. Thanks Valera and JTN2002 for the testing!
  • Added some new dialogue options for Lo. Good call Serenity.
  • Dual Armored Vest is now function, thanks to RazielSonOfKain.
  • Fixed the grammar for equipping and unequipping items that start with ‘the.’ Thanks Shademaster00 and Rykar.
  • Added Data and Programs to the mall. Thanks Rykar!
  • Thanks to Cryptodynamic for doublechecking I’m not giving you those trashy drone hounds when you’re supposed to get lean, mean twisted hounds :)
  • Your X-Ray vision, although potent, no longer allows you to see Professor Evans through his door. Thanks Wyrd!
  • As it turns out, vats of acid are not filled with little dolls and dried fish are not made out of tarnished coins. Who knew? Besides Shademaster00 and Cryptodynamic, that is?
  • Also fixed a load of typos courtesy of Artie Effham, Edwahd, Sir Cheddar, Rykar, Thrillhouse, jetalynn, dfmchfhf, Mag, Zelandoni, Man Mobile, Jick, Wyrd, Borkman, and RazielSonOfKain. Thanks everyone!

Cheers!
Kinak

Sunday Updates

Sunday, July 12th, 2009

Nice lazy Sunday here so I decided to catch up on requests and bug reports.

Mail
First off on a nerfy topic: due to a lot of feedback, I’ve removed the “send credits” options from messages early. There will be a gift system related to OmniMall eventually, but folks were insistent sending credits was an issue now and I tend to agree, so it’s gone.

On more exciting mail note, there’s now a ‘Delete All Unsaved’ button that you can use to clean up your inbox in one fell swoop. Be careful, it does exactly what it says on the tin.

Fixes
Chat messages dating from the same second shouldn’t dance around anymore. Thanks to The Kitchen Sink for the bug report.

Fixed a display error when making complicated sell orders in OmniMall. Thank you, Valera, for the quality bug reporting.

Also, we have some typos from The Kitchen Sink and Artie Effham.

Random Note
A few items will probably mysteriously show up as electronics craftable in the next few days. Don’t worry too much if they don’t combine with anything you can get yet.

Cheers!
Kinak

Happy Fourth!

Sunday, July 5th, 2009

Recovering from the festivities yesterday (yay! fireworks!) and working on Metroplexity.

A few updates:

  • If you’re in chat as the daily shutdown approaches, there’ll be notices at the 10 and 1 minute mark. Thanks for the suggestion, Sir Cheddar.
  • There is now an account option to make “Metros” appear as an option in your header. Good suggestion, Artie Effham.
  • Gang Messages now appear in the edit box if you want to make minor changes. Thanks to The Kitchen Sink for poking me on this one.

And some bug fixes:

  • Avatars will be awarded appropriately to those first entering Gang Warfare. Thanks to The Kitchen Sink and Zelandoni for helping me sort this one out.
  • Private gangs will now appropriately be private (they were displaying if you were whitelisted to any gang, not just that one). Thanks, Olaf!
  • Smugglers in the Slags and the University are no longer confused as to who’s where. Thanks for the testing Valera!
  • Petrol Splash should now set the other guy on fire when defending in Gang Warfare. Good catch, Starwed.
  • Mikhail shouldn’t get really confused anymore when you don’t have any Eclipse in your inventory. Wouldn’t have found it without you, Olaf!
  • For some strange reason, PaidPiedPiperPal keeps wanting his Gang Jacket combines to not turn into coffee grounds. Crazy, I know, but I keep fixing them anyway.

Also, a nice batch of typos from DudeAtHome, PaidPiedPiperPal, Argeth, Borkman, Man Mobile, and Al!

Big thanks to everyone for keeping up with bug reporting. I’m plugging away at the Survivors’ Quest. The main quest won’t be ready for a while, but I’ve got some goodies lined up to keep things hopping in the mean time.

Cheers!
Kinak