Posts Tagged ‘Viscerator’

Cyberbugs

Friday, August 12th, 2011

Most of these bugs weren’t actually with cybernetics, which had a shockingly smooth launch one the lab opens its doors *pats back*

I just really wanted to say “cyberbugs.” Like who wouldn’t want a beetle with cyberlegs? If nothing else, so you could say “What sort of maniac would put cyberlegs on a beetle?”

  • Fixed a bug making cybernetics grant their bonuses properly. Good (cyber)eyes, Viscerator!
  • Your white list status (or lack thereof) is mentioned in the Leave Gang section of your Gang screen. Good suggestion, Sir Cheddar.
  • Marked some items as equippable properly, thanks to GoldS.
  • You can now redirect shipments if you’re hacking while looking at a mirror or reading a book. Good catch, Mag.
  • Watching ice freeze now properly results in frozen ice. Thanks, Francis Vixen!
  • And some typo fixes from Cryptodynamic, Mag, Factitious, Liasi, Cank, Sir Cheddar, Vholes Piper, and Thrillhouse. Wooo! Go team!

Note that this update is completely unrelated to Metroplex Day, which is tomorrow. You can’t combine the metaphorical cyberbug with a firework to make some sort of giant beetle firework.

Although if you find a way to enter metaphors in the crafting system, you should probably let me know.

Cheers!
Kinak

Quick Fixes

Monday, July 11th, 2011

A few updates and fixes consolidated from the last few weeks.

First, Updates!

  • Defenders in gang warfare should now receive a blow-by-blow description of the battle in their notification message. Wooo!
  • Icons for all Conducts you’ve followed in Seasonal Reset runs now appear in your Profile.
  • Added some shield-related content.

Then, Fixes!

  • Corrected an issue where the Gang Warfare messages said you were fighting yourself. Thanks to Liasi, Viscerator, and The Fop for reporting that.
  • Fixed an issue with Jab not properly taking Strength into account for damage. Good eyes, Al! Good eyes!
  • Eclipse Purist should now be showing up in Profiles properly. Thanks, Mag!
  • And resolved an issue where the HKGames Helmet was interfering with sleeping. No fixes yet for the issue of Metroplexity interfering with sleeping. Good catch, The Fop.

Also resolved some typos thanks to DoctrZombie, Dennis, Mag, and Cryptodynamic. Thanks!

For those keeping track (and not reading this from the future, I’m aiming to release the next unearthly item the week of the 15th. So, the 15th to 22nd, sometime in there, hopefully.

As always, take my schedules with the daily recommended allowance of salt.

Cheers!
Kinak